FINAL FANTASY X/X-2 HD Remaster. Which customizes 7 pieces of armor and leaves us with 4 Healing. 2 E&C - 1 equip drop - 3 needed free slots (buy 2 weapons. The Fenrir is a special enemy in Final Fantasy X, created in the Species Conquest of the Monster Arena when at least three of each Lupine-type fiend has been captured. Fenrir uses the same character model as the Bandersnatch. Oddly, in the PlayStation 2 versions, if the player has 8,000 gil or more, they can fight Fenrir for free; no matter what the result is, the player won't lose any money.
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This is a walkthrough for the boss fight Penance from the game Final Fantasy X (FF 10, FF X). Read on for tips and strategy about how to beat Penance , including Penance's stats and other useful information.
List of Contents
Penance Information
Penance Basic Information
Penance DetailsName | Penance |
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HP(Overkill) | 12000000 (99999) | MP | 999 |
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AP(Overkill) | 60000 (65000) | Gil | - |
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Drop (7/8) | Master Sphere 3 (6) | Drop (1/8) | Master Sphere 3 (6) |
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steal (3/4) | Elixir 1 | Steal (1/4) | Megalixir 2 |
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Abilities |
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Immolation | Judgment Day |
Obliteration |
Penance Stats
Penance's statsSrength | 255 | Agility | 255 |
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Defense | 240 | Luck | 10 |
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Magic | 255 | Evasion | 0 |
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Magic Defense | 200 | Accuracy | 255 |
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Penance Elemental Resistances
Elemental ResistancesFire | Lightning | Water | Ice | Holy |
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-150% | -150% | -150% | -150% | -150% |
Penance Status Resistances
Status ResistancesSleep | Silence | Darkness |
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GUARD | GUARD | GUARD |
Poison | Petrify | Slow |
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GUARD | GUARD | GUARD |
Zombie | Power Break | Magic Break |
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GUARD | GUARD | GUARD |
Armor Break | Mental Break | Threaten |
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GUARD | GUARD | GUARD |
Death | Provoke | Doom |
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GUARD | GUARD | GUARD |
Distill | Sensor | Scan |
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GUARD | GUARD | GUARD |
Gravity | Delay | Eject |
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GUARD | GUARD | GUARD |
Zanmato Lv. |
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6 |
Penance Equipment Ability Drops
Equipment Ability DropsWeapon & Armor slots | 4 |
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Weapon and Armor Ability Drops | 1 |
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Weapon Ability Drops |
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Break Damage Limit |
Armor Ability Drops |
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Ribbon |
Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.
Left Arm Information
Penance - Left Arm Basic Information
Penance - Left Arm DetailsName | Penance - Left Arm |
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HP(Overkill) | 500000 (99999) | MP | 999 |
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AP(Overkill) | 10000 (12000) | Gil | - |
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Drop (7/8) | Dark Matter 1 (1) | Drop (1/8) | Master Sphere 1 (1) |
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steal (3/4) | Elixir 1 | Steal (1/4) | Elixir 1 |
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Abilities |
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Mega-Graviton | Slowga |
Penance - Left Arm Stats
Penance - Left Arm's statsSrength | 255 | Agility | 150 |
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Defense | 200 | Luck | 10 |
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Magic | 150 | Evasion | 120 |
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Magic Defense | 200 | Accuracy | 255 |
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Penance - Left Arm Elemental Resistances
Elemental ResistancesFire | Lightning | Water | Ice | Holy |
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-150% | -150% | -150% | -150% | -150% |
Penance - Left Arm Status Resistances
Status ResistancesSleep | Silence | Darkness |
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GUARD | GUARD | GUARD |
Poison | Petrify | Slow |
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GUARD | GUARD | GUARD |
Zombie | Power Break | Magic Break |
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GUARD | GUARD | GUARD |
Armor Break | Mental Break | Threaten |
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GUARD | GUARD | GUARD |
Death | Provoke | Doom |
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GUARD | GUARD | 0 |
Distill | Sensor | Scan |
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GUARD | GUARD | GUARD |
Gravity | Delay | Eject |
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GUARD | GUARD | GUARD |
Zanmato Lv. |
---|
6 |
Penance - Left Arm Equipment Ability Drops
Right Arm Information
Penance - Right Arm Basic Information
Penance - Right Arm DetailsName | Penance - Right Arm |
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HP(Overkill) | 500000 (99999) | MP | 999 |
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AP(Overkill) | 10000 (12000) | Gil | - |
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Drop (7/8) | Dark Matter 1 (1) | Drop (1/8) | Master Sphere 1 (1) |
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steal (3/4) | Elixir 1 | Steal (1/4) | Elixir 1 |
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Abilities |
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Calamity | Mighty Guard |
Penance - Right Arm Stats
Penance - Right Arm's statsSrength | 255 | Agility | 150 |
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Defense | 200 | Luck | 10 |
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Magic | 150 | Evasion | 120 |
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Magic Defense | 200 | Accuracy | 255 |
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Penance - Right Arm Elemental Resistances
Elemental ResistancesFire | Lightning | Water | Ice | Holy |
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-150% | -150% | -150% | -150% | -150% |
Penance - Right Arm Status Resistances
Status ResistancesSleep | Silence | Darkness |
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GUARD | GUARD | GUARD |
Poison | Petrify | Slow |
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GUARD | GUARD | GUARD |
Zombie | Power Break | Magic Break |
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GUARD | GUARD | GUARD |
Armor Break | Mental Break | Threaten |
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GUARD | GUARD | GUARD |
Death | Provoke | Doom |
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GUARD | GUARD | 0 |
Distill | Sensor | Scan |
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GUARD | GUARD | GUARD |
Gravity | Delay | Eject |
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GUARD | GUARD | GUARD |
Zanmato Lv. |
---|
6 |
Penance - Right Arm Equipment Ability Drops
Penance Boss Battle Guide
Preparation
Stats | Max Stats with high Luck/Accuracy |
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Weapons | Celestial Weapons |
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Armour | Auto-haste, Auto-Potion, Auto-Protect, and Defense + 20%. |
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White Magic | Dispel |
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Items | Ultra Nul All items, Trio of 9999 Items (unnecessary if all potions in the inventory are only X-Potions), Three Stars |
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Moveset
Penance's Moveset
Penance |
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Obliteration | Deals massive damage to the whole party. Only used during Phase 1. |
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Immolation | Damages the target's HP and MP. Also inflicts Armor and Mental Break. Only used during Phase 2 |
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Judgement Day | Depletes the whole party's HP and MP.Requires both Arms to be alive. |
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Left Arm's Moveset
Left Arm |
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Mega-Graviton | Inflicts fractional damage and several status ailments to the whole party including Doom, Sleep, Silence, and Darkness. |
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Slowga | Inflicts Slow to all targets |
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Right Arm's Moveset
Left Arm |
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Calamity | Inflicts several status ailments to a single target including Poison, Curse, Full Break, and Darkness. |
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Mighty Guard | Applies Protect, Shell, and Regen to the arms and Penance. |
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Strategy
Phase 1
Use Rikku's Trio of 9999 to make Potions Heal for 9999 HP (not needed if only X-potions are in the inventory). Keep using Quick Hits to immediately kill the an Arm (The right one is much more preferrable in case it uses Mighty Guard). Once an arm is destroyed, attack the other arm five times. Have another character use Three stars to remove MP from your problem list.
Once the necessary buffs are applied, Have Rikku use Ultra NulAll to apply Cheer X 5 to the party (other buffs are unnecessary) and never let the arms get a turn. Once the arm is about to get a turn, hit it to prevent it from making a turn. Hit the other arm (which should have ressurected already) 5 times so you can kill it before it gets a turn. Continuing this strategy will prevent the arms from ever getting a turn. Penance's Obliteration won't kill anyone due to protect + defense +20% and 5 cheers.
Phase 2
Phase 2 begins when Penance's tail falls off. Penance will stop using Obliteration and will use immolation instead. Always ready a dispel when a character is hit with Immolation as Immolation inflicts armor and mental break. A character with armor and mental break will instantly die when hit with another immolation. Keep the same strategy and never make an arm get a turn. Only attack penance when one arm is down and the other arm will die from another hit.
Overall, this is a lengthy fight that involves killing two arms that each have half a million HP but with proper monitoring of your character's status (removing armor and mental break) and preventing the arms from getting a turn, the battle becomes easy.
Strategy Summary
Summarized Battle Strategy
- Apply Cheer x 5 to all party members as well as Trio of 9999. This will make Auto Potions heal everyone for max HP.
- Immediately kill an Arm and hit the other arm 5 times. Once the arm is about to get a turn, hit the living arm once then the other arm 5 times. This is to prevent either arms from getting a turn.
- Penance will never be able to kill you on the during the 1st phase with the proper stats and armor, on the 2nd phase however, make sure to dispel the Armor Break, and Mental Break from your character.
Final Fantasy X Related Links
Main Story Bosses |
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Sinspawn: Ammes | Geosgaeno |
Klikk | Tros |
Kimahri | Sin(Fin) |
Sinspawn:Echuilles | LordOchu |
Sinspawn:Geneaux | Oblitzerator |
Chocobo Eater | Sinspawn: Gui |
Extractor | Spherimorph |
Crawler | Seymour |
Anima | Wendigo |
Evrae Altana | Evrae |
Seymour: Natus | Defender X |
Biran Ronso | Yenke Ronso |
Seymour Flux | Sanctuary Keeper |
Spectral Keeper | Yunalesca |
Sin Core | Sin |
Seymour Omnis | Braska's Final Aeon |
Yu Yevon |
Arena Area Conquest Monsters |
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Stratoavis | Malboro Menace |
Kottos | Coeurlregina |
Jormungand | Cactuar King |
Espada | Abyss Worm |
Chimerageist | Don Tonberry |
Catoblepas | Abaddon |
Vorban |
Omega Dungeon |
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Ultima Weapon | Omega Weapon |
Arena Species Conquest Monsters |
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Fenrir | Ornitholestes |
Pteryx | Hornet |
Vidatu | One-Eye |
Jumbo Flan | Nega Elemental |
Tanket | Fafnir |
Sleep Sprout | Bomb King |
Juggernaut | Ironclad |
Arena Original Monsters |
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Earth Eater | Greater Sphere |
Catastrophe | Th'uban |
Neslug | Ultima Buster |
Shinryu | Nemesis |
Ffx 4 Slot Armor Drop Weapons
Dark Aeons and Penance |
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Dark Valefor | Dark Ifrit |
Dark Ixion | Dark Shiva |
Dark Bahamut | Dark Yojimbo |
Dark Anima | Dark Cindy |
Dark Sandy | Dark Mindy |
Penance |